

Along with Fortnite and Warframe, the latter of which is also due in November, it represents the vanguard of so-called service games on the platform. For one, it marks Blizzard's first real foray onto a Nintendo platform since StarCraft on the N64 (unless you want to count the 2003 Rock N Roll Racing port on GBA). While it's just one of dozens of ports for Switch to come out this year, Diablo 3 feels different than the rest. It's thus far proven to be an incredible fit for the Switch-a port I would daresay is essential for anyone with a taste for Blizzard's particular flavor of loot gathering. In the span of just a few days, I've managed to push my humble Monk to level 43, and I'm envisioning getting a multiplayer group together to play when it launches later this week. Over the past week or so I've been playing Diablo 3 whenever I've had a free moment: while watching Netflix, while riding the bus, on my flight to Seattle. So it's been with some surprise that I've found myself hooked on Diablo 3: Eternal Collection for Switch, which is set to launch later this week. After my most recent run, I figured I had gotten my fill of breaking open demon pinatas for loot, at least until Blizzard got around to announcing a sequel.

My experience may not compare to that of the hardcore who keep the series going on PC, but I've finished the main campaign on every major platform to date. I never thought I would get back into Diablo 3. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.

This article first appeared on USgamer, a partner publication of VG247.
